| Variable | Type | Default | Group | INI File | Flags |
|---|---|---|---|---|---|
AllowDinoAIInsideBunkers
|
boolean | True |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
|
AllowFlyerCarryPvE
If True, allows flying creatures to pick up wild creatures in PvE.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
AllowFlyingStaminaRecovery
If True, allows server to recover Stamina when standing on a Flyer.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
AllowRaidDinoFeeding
If True, allows Titanosaurs to be permanently tamed (namely allow them to be fed). Note: in The Island only spawns a maximum of 3 Titanosaurs, so 3 ta...
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
AllowRidingDinosInsideBunkers
|
boolean | True |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
|
ArmadoggoDeathCooldown
Overrides the cooldown for Armadoggo to reappear after taking fatal damage (in seconds), default is set to 1 hour. Must be greater than 0.
|
float | 3600 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
AutoDestroyDecayedDinos
If True, auto-destroys claimable decayed tames on load, rather than have them remain around as claimable. Note: after patch 273.691, in PvE mode the t...
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
ConfigAddNPCSpawnEntriesContainer
Adds specific creatures in spawn areas. See Creature Spawn related section for more detail.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Multi |
ConfigOverrideNPCSpawnEntriesContainer
Overrides specific creatures in spawn areas. See Creature Spawn related section for more details.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Multi |
ConfigSubtractNPCSpawnEntriesContainer
Removes specific creatures in spawn areas. See Creature Spawn related section for more detail.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Multi |
CosmoWeaponAmmoReloadAmount
Determines how much ammo is given as the Cosmo's webslinger reloads over time.
|
float | 1 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
CrossARKAllowForeignDinoDownloads
If True, enables non-native creatures tribute download on Aberration.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
DestroyTamesOverLevelClamp
Tames that exceed that level will be deleted on server start. Official servers have it set to 450.
|
integer | 0 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
DestroyTamesOverTheSoftTameLimit
Dinos above the Soft Tame Server Limit will be marked “For Cryo” and display an icon and a timer indicating how soon they need to be cryopodded before...
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
DinoCharacterFoodDrainMultiplier
Specifies the scaling factor for creatures' food consumption. Higher values increase food consumption (creatures get hungry faster). It also affects t...
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
DinoCharacterHealthRecoveryMultiplier
Specifies the scaling factor for creatures' health recovery. Higher values increase the recovery rate (creatures heal faster).
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
DinoCharacterStaminaDrainMultiplier
Specifies the scaling factor for creatures' stamina consumption. Higher values increase stamina consumption (creatures get tired faster).
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
DinoClassDamageMultipliers
Globally overrides wild creatures damages. See Creature Stats related section for more detail.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Likely Hot-Reload Multi |
DinoClassResistanceMultipliers
Globally overrides wild creatures resistance. See Creature Stats related section for more detail.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Likely Hot-Reload Multi |
DinoCountMultiplier
Specifies the scaling factor for creature spawns. Higher values increase the number of creatures spawned throughout the ARK.
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
DinoDamageMultiplier
Specifies the scaling factor for the damage wild creatures deal with their attacks. The default value 1 provides normal damage. Higher values increase...
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
DinoHarvestingDamageMultiplier
Scales the damage done to a harvestable item/entity by a tame. A higher number increases (by percentage) the speed of harvesting.
|
float | 3.2 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
DinoResistanceMultiplier
Specifies the scaling factor for the resistance to damage wild creatures receive when attacked. The default value 1 provides normal damage. Higher val...
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
DinoSpawnWeightMultipliers
Globally overrides creatures spawns likelihood. See Creature Spawn related section for more detail.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Likely Hot-Reload Multi |
DinoTurretDamageMultiplier
Scales the damage done by Turrets towards a creature. A higher values increases it (by percentage).
|
float | 1.0 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
DisableDinoDecayPvE
If True, disables the creature decay in PvE mode. Note: after patch 273.691, in PvE mode the creature auto-unclaim after decay period has been disable...
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
ForceGachaUnhappyInCaves
If True, Gachas will become unhappy within caves.
|
boolean | True |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
FreezeReaperPregnancy
If True, freezes the Reaper King pregnancy timer and experience gain. Undocumented by Wildcard.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
|
MaxCosmoWeaponAmmo
This will make the maximum ammo amount for the Cosmo's webslinger to a set number instead of it scaling with the Cosmo's level. The default of -1 will...
|
float | -1 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
MaxPersonalTamedDinos
Sets a per-tribe creature tame limit (500 on official PvE servers, 300 in official PvP servers). The default value of 0 disables such limit.
|
integer | 0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
MaxTamedDinos
Sets the maximum number of tame creatures on a server, this is a global cap. Note: although at code level it is defined as a floating-point number, it...
|
float | 5000.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
MaxTamedDinos_SoftTameLimit
Defines the server-wide soft tame limit. See DestroyTamesOverTheSoftTameLimit for more info.
|
integer | 5000 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration
Defines the time (in seconds) for tame to get destroyed. See DestroyTamesOverTheSoftTameLimit for more info.
|
integer | 604800 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
MinimumDinoReuploadInterval
Number of seconds cool-down between allowed creature re-uploads (43200 on official Servers which is 12 hours).
|
float | 0.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
NPCNetworkStasisRangeScalePercentEnd
The Maximum scale percentage used when NPCNetworkStasisRangeScalePlayerCountEnd is reached (requires inputting into INI, not command line). Used to ov...
|
float | 0.55000001 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
|
NPCNetworkStasisRangeScalePlayerCountEnd
Maximum number of online players when NPCNetworkStasisRangeScalePercentEnd is reached (requires inputting into INI, not command line). Used to overrid...
|
integer | 0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
|
NPCNetworkStasisRangeScalePlayerCountStart
Minimum number of online players when the NPC Network Stasis Range Scale override is enabled (requires inputting into INI, not command line). Used to ...
|
integer | 0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
|
NPCReplacements
Globally replaces specific creatures with another using class names. See Creature Spawn related section for more detail.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Hot-Reload Multi |
OverrideMaxExperiencePointsDino
Overrides the max XP cap of tame characters by exact specified amount.
|
integer | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PassiveTameIntervalMultiplier
Scales how often a survivor get tame requests for passive tame creatures.
|
float | 1.0 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PerLevelStatsMultiplier_DinoTamed<_type>[<integer>]
Scales tamed creature stats. See Level stats related section for more detail.
|
float | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PerLevelStatsMultiplier_DinoWild[<integer>]
Scales wild creatures stats. See Level stats related section for more detail.
|
float | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PersonalTamedDinosSaddleStructureCost
Determines the amount of "tame creature slots" a platform saddle (with structures) will use towards the tribe tame creature limit.
|
integer | 0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PreventDinoTameClassNames
Prevents taming of specific dinosaurs via classname. E.g. PreventDinoTameClassNames="Argent_Character_BP_C". Dino classnames can be found on the Creat...
|
string_list | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Multi |
PreventDownloadDinos
If True, prevents creatures download from ARK Data in Cross-ARK Data Transfer.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PreventMateBoost
If True, disables creature mate boosting.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PreventUploadDinos
If True, prevents creatures upload to ARK Data in Cross-ARK Data Transfer.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PvEDinoDecayPeriodMultiplier
Creature PvE auto-decay time multiplier. Requires DisableDinoDecayPvE=false in GameUserSettings.ini or ?DisableDinoDecayPvE=false in command line to w...
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PvPDinoDecay
If True, enables creatures' decay in PvP while the Offline Raid Prevention is active.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
RaidDinoCharacterFoodDrainMultiplier
Affects how quickly the food drains on such "raid dinos" (e.g.: Titanosaurus)
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
ServerAutoForceRespawnWildDinosInterval
Force re-spawn of all wild creatures on server restart afters the value set in seconds. Default value of 0.0 disables it. Useful to prevent certain cr...
|
float | 0.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
TamedDinoCharacterFoodDrainMultiplier
Scales how fast tame creatures consume food.
|
float | 1.0 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
TamedDinoClassDamageMultipliers
Globally overrides tamed creatures damages. See Creature Stats related section for more details.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Likely Hot-Reload Multi |
TamedDinoClassResistanceMultipliers
Globally overrides tamed creatures resistance. See Creature Stats related section for more details.
|
struct | N/A |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
Likely Hot-Reload Multi |
TamedDinoDamageMultiplier
Specifies the scaling factor for the damage tame creatures deal with their attacks. The default value 1 provides normal damage. Higher values increase...
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
TamedDinoResistanceMultiplier
Specifies the scaling factor for the resistance to damage tame creatures receive when attacked. The default value 1 provides normal damage. Higher val...
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
TamedDinoTorporDrainMultiplier
Scales how fast tamed creatures lose torpor.
|
float | 1.0 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
TamingSpeedMultiplier
Specifies the scaling factor for creature taming speed. Higher values make taming faster.
|
float | 1.0 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
Hot-Reload CMD |
WildDinoCharacterFoodDrainMultiplier
Scales how fast wild creatures consume food.
|
float | 1.0 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
WildDinoTorporDrainMultiplier
Scales how fast wild creatures lose torpor.
|
float | 1.0 |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
YoungIceFoxDeathCooldown
Overrides the cooldown for Veilwyn to reappear after taking fatal damage (in seconds), default is set to 1 hour. Must be greater than 0.
|
float | 3600 |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
CMD |
bAllowFlyerSpeedLeveling
Specifies whether flyer creatures can have their Movement Speed levelled up. In ARK: Survival Ascended, setting this to True only works if bAllowSpeed...
|
boolean | False |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bAllowUnclaimDinos
If False, prevents players to unclaim tame creatures.
|
boolean | True |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bDisableDinoRiding
If True, prevents players to ride tames.
|
boolean | False |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bDisableDinoTaming
If True, prevents players to tame wild creatures.
|
boolean | False |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bFlyerPlatformAllowUnalignedDinoBasing
If True, Quetz platforms will allow any non-allied tame to base on them when they are flying.
|
boolean | False |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bForceCanRideFliers
If True, allows flyers to be used on maps where they normally are disabled. Note: if you set it to False it will disable flyers on any map.
|
boolean | False |
Creatures & Taming |
GameUserSettings.ini
[ServerSettings]
|
|
bPassiveDefensesDamageRiderlessDinos
If True, allows spike walls to damage wild/riderless creatures.
|
boolean | False |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bUseDinoLevelUpAnimations
If False, tame creatures on level-up will not perform the related animation.
|
boolean | True |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bUseTameLimitForStructuresOnly
If True will make Tame Units only be applied and used for Platforms with Structures and Rafts effectively disabling Tame Units for tames without Platf...
|
boolean | False |
Creatures & Taming |
Game.ini
[/script/shootergame.shootergamemode]
|