Variable Type Default Group INI File Flags
ExcludeItemIndices
Excludes an item from supply crates specifying its Item ID. You can have multiple lines of this option.
integer N/A Gameplay
Game.ini
[/script/shootergame.shootergamemode]
GlobalPoweredBatteryDurabilityDecreasePerSecond
Specifies the rate at which charge batteries are used in electrical objects.
float 3.0 Gameplay
Game.ini
[/script/shootergame.shootergamemode]
LimitGeneratorsNum
Limits the number of generators in the area defined by LimitGeneratorsRange. Official servers have it set to 3.
integer 3 Gameplay
Game.ini
[/script/shootergame.shootergamemode]
LimitGeneratorsRange
Sets the area range (in Unreal Units) in which the option LimitGeneratorsNum applies. Official servers have it set to 15000.
integer 15000 Gameplay
Game.ini
[/script/shootergame.shootergamemode]
MutagenLevelBoost[<Stat_ID>]
States the number of levels Mutagen adds to tames with wild ancestry. See Stats related section for more details.
integer N/A Gameplay
Game.ini
[/script/shootergame.shootergamemode]
MutagenLevelBoost_Bred[<Stat_ID>]
Alike as MutagenLevelBoost, but for bred tames. See Stats related section for more details.
integer N/A Gameplay
Game.ini
[/script/shootergame.shootergamemode]
PhotoModeRangeLimit
Defines the maximum distance between photo mode camera position and player position.
integer 3000 Gameplay
Game.ini
[/script/shootergame.shootergamemode]
WorldBuffScalingEfficacy
Makes world effects from Missions (Genesis: Part 2) scaling more or less effective when setting bEnableWorldBuffScaling=True. 1 would be default, 0.5 ...
float 1.0 Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bAllowCustomRecipes
If False, disabled custom RP-oriented Recipe/Cooking System (including Skill-Based results).
boolean True Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bAllowUnlimitedRespecs
If True, allows more than one usage of Mindwipe Tonic without 24 hours cooldown.
boolean False Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bDisableDefaultMapItemSets
If True, disables Genesis 2 Tek Suit on Spawn.
boolean False Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bDisableFriendlyFire
If True, prevents Friendly-Fire (among tribe mates/tames/structures).
boolean False Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bDisablePhotoMode
Defines if photo mode is allowed (False) or not (True).
boolean False Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bDisableWorldBuffs
If True, disables world effects from Missions (Genesis: Part 2) altogether. To disable specific world buffs, see DisableWorldBuffs of #DynamicConfig.
boolean False Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bEnableWorldBuffScaling
If True, makes world effects from Missions (Genesis: Part 2) scale from server settings, rather than add/subtract a flat amount to the value at runtim...
boolean False Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bShowCreativeMode
If True, adds a button to the pause menu to enable/disable creative mode.
boolean False Gameplay
Game.ini
[/script/shootergame.shootergamemode]
bUseCorpseLocator
If False, prevents survivors to see a green light beam at the location of their dead body.
boolean True Gameplay
Game.ini
[/script/shootergame.shootergamemode]
ARK Server Manager v1.0.0