| Variable | Type | Default | Group | INI File | Flags |
|---|---|---|---|---|---|
ExcludeItemIndices
Excludes an item from supply crates specifying its Item ID. You can have multiple lines of this option.
|
integer | N/A |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
GlobalPoweredBatteryDurabilityDecreasePerSecond
Specifies the rate at which charge batteries are used in electrical objects.
|
float | 3.0 |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
LimitGeneratorsNum
Limits the number of generators in the area defined by LimitGeneratorsRange. Official servers have it set to 3.
|
integer | 3 |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
LimitGeneratorsRange
Sets the area range (in Unreal Units) in which the option LimitGeneratorsNum applies. Official servers have it set to 15000.
|
integer | 15000 |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
MutagenLevelBoost[<Stat_ID>]
States the number of levels Mutagen adds to tames with wild ancestry. See Stats related section for more details.
|
integer | N/A |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
MutagenLevelBoost_Bred[<Stat_ID>]
Alike as MutagenLevelBoost, but for bred tames. See Stats related section for more details.
|
integer | N/A |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PhotoModeRangeLimit
Defines the maximum distance between photo mode camera position and player position.
|
integer | 3000 |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
WorldBuffScalingEfficacy
Makes world effects from Missions (Genesis: Part 2) scaling more or less effective when setting bEnableWorldBuffScaling=True. 1 would be default, 0.5 ...
|
float | 1.0 |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bAllowCustomRecipes
If False, disabled custom RP-oriented Recipe/Cooking System (including Skill-Based results).
|
boolean | True |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bAllowUnlimitedRespecs
If True, allows more than one usage of Mindwipe Tonic without 24 hours cooldown.
|
boolean | False |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bDisableDefaultMapItemSets
If True, disables Genesis 2 Tek Suit on Spawn.
|
boolean | False |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bDisableFriendlyFire
If True, prevents Friendly-Fire (among tribe mates/tames/structures).
|
boolean | False |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bDisablePhotoMode
Defines if photo mode is allowed (False) or not (True).
|
boolean | False |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bDisableWorldBuffs
If True, disables world effects from Missions (Genesis: Part 2) altogether. To disable specific world buffs, see DisableWorldBuffs of #DynamicConfig.
|
boolean | False |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bEnableWorldBuffScaling
If True, makes world effects from Missions (Genesis: Part 2) scale from server settings, rather than add/subtract a flat amount to the value at runtim...
|
boolean | False |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bShowCreativeMode
If True, adds a button to the pause menu to enable/disable creative mode.
|
boolean | False |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bUseCorpseLocator
If False, prevents survivors to see a green light beam at the location of their dead body.
|
boolean | True |
Gameplay |
Game.ini
[/script/shootergame.shootergamemode]
|