| Variable | Type | Default | Group | INI File | Flags |
|---|---|---|---|---|---|
AllowThirdPersonPlayer
If False, disables third person camera allowed by default on all dedicated servers.
|
boolean | True |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Required CMD |
AlwaysNotifyPlayerLeft
If True, players will always get notified if someone leaves the server
|
boolean | False |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
CMD |
CraftXPMultiplier
Scales the amount of XP earned for crafting.
|
float | 1.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
DontAlwaysNotifyPlayerJoined
If True, globally disables player joins notifications.
|
boolean | False |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
CMD |
EnableAFKKickPlayerCountPercent
Enables the idle timeout to be applied only if the amount of online players reaches percentage value related to MaxPlayers argument. The percentage is...
|
float | 0.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
|
GenericXPMultiplier
Scales the amount of XP earned for generic XP (automatic over time).
|
float | 1.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
HarvestXPMultiplier
Scales the amount of XP earned for harvesting.
|
float | 1.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
KillXPMultiplier
Scale the amount of XP earned for a kill.
|
float | 1.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
LevelExperienceRampOverrides
Configures the total number of levels available to players and tame creatures and the experience points required to reach each level. See Players and ...
|
struct | N/A |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
Multi |
LimitBunkersPerTribe
|
boolean | True |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
|
LimitBunkersPerTribeNum
|
integer | 3 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
|
LimitNonPlayerDroppedItemsCount
Limits the number of dropped items in the area defined by LimitNonPlayerDroppedItemsRange. Official servers have it set to 600.
|
integer | 0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
LimitNonPlayerDroppedItemsRange
Sets the area range (in Unreal Units) in which the option LimitNonPlayerDroppedItemsCount applies. Official servers have it set to 1600.
|
integer | 0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
MaxAlliancesPerTribe
If set, defines the maximum alliances a tribe can form or be part of.
|
integer | N/A |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
MaxNumberOfPlayersInTribe
Sets the maximum survivors allowed in a tribe. A value of 1 effectively disables tribes. The default value of 0 means there is no limit about how many...
|
integer | 0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
MaxTribeLogs
Sets how many Tribe log entries are displayed for each tribe.
|
integer | 400 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
MaxTribesPerAlliance
If set, defines the maximum of tribes in an alliance.
|
integer | N/A |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
OverrideMaxExperiencePointsPlayer
Overrides the max XP cap of players characters by exact specified amount.
|
integer | N/A |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
OverridePlayerLevelEngramPoints
Configures the number of engram points granted to players for each level gained. This option must be repeated for each player level set on the server,...
|
integer | N/A |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PerLevelStatsMultiplier_Player[<integer>]
Scales Player stats. See Level stats related section for more detail.
|
float | N/A |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PlayerCharacterFoodDrainMultiplier
Specifies the scaling factor for player characters' food consumption. Higher values increase food consumption (player characters get hungry faster).
|
float | 1.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
PlayerCharacterHealthRecoveryMultiplier
Specifies the scaling factor for player characters' health recovery. Higher values increase the recovery rate (player characters heal faster).
|
float | 1.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
PlayerCharacterStaminaDrainMultiplier
Specifies the scaling factor for player characters' stamina consumption. Higher values increase stamina consumption (player characters get tired faste...
|
float | 1.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
PlayerCharacterWaterDrainMultiplier
Specifies the scaling factor for player characters' water consumption. Higher values increase water consumption (player characters get thirsty faster)...
|
float | 1.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
PlayerDamageMultiplier
Specifies the scaling factor for the damage players deal with their attacks. The default value 1 provides normal damage. Higher values increase damage...
|
float | 1.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
PlayerHarvestingDamageMultiplier
Scales the damage done to a harvestable item/entity by a Player. A higher value increases it (by percentage): the higher number, the faster the surviv...
|
float | 1.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PlayerResistanceMultiplier
Specifies the scaling factor for the resistance to damage players receive when attacked. The default value 1 provides normal damage. Higher values dec...
|
float | 1.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Likely Hot-Reload CMD |
PreventOutOfTribePinCodeUse
If True, prevents out of tribe players to use pins on structures (doors, elevators, storage boxes, etc). Undocumented by Wildcard.
|
boolean | False |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PreventTribeAlliances
If True, prevents tribes from creating Alliances.
|
boolean | False |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
CMD |
ResourceNoReplenishRadiusPlayers
Controls how resources regrow closer or farther away from players. Values higher than 1.0 increase the distance around players where resources are not...
|
float | 1.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
ShowMapPlayerLocation
If False, hides each player their own precise position when they view their map.
|
boolean | True |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Required CMD |
SpecialXPMultiplier
Scale the amount of XP earned for SpecialEvent.
|
float | 1.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
TribeLogDestroyedEnemyStructures
By default, enemy structure destruction (for the victim tribe) is not displayed in the tribe Logs, set this to true to enable it.
|
boolean | False |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
CMD |
TribeMergeAllowed
If False, prevents tribe to merge. Undocumented by Wildcard.
|
boolean | True |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
|
TribeMergeCooldown
Tribe merge cool-down in seconds. Official uses 86400.0. Undocumented by Wildcard.
|
float | 0.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
|
TribeNameChangeCooldown
Cool-down, in minutes, in between tribe name changes. Official server use a value of 172800.0 (2 days).
|
float | 15.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
CMD |
TribeSlotReuseCooldown
Locks a tribe slot for the value in seconds, e.g.: a value of 3600 would mean that if a survivor leaves the tribe, their place cannot be taken by anot...
|
float | 0.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
TribeTowerBonusMultiplier
Multiplier for Tribe Tower bonus.
|
float | 2.0 |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
XPMultiplier
Specifies the scaling factor for the experience received by players, tribes and tames for various actions. The default value 1 provides the same amoun...
|
float | 1.0 |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
Hot-Reload CMD |
bFilterTribeNames
If True, filters out tribe names based on the badwords/goodwords list.
|
boolean | False |
Player & Tribes |
GameUserSettings.ini
[ServerSettings]
|
|
bPvEAllowTribeWar
If False, disables capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time.
|
boolean | True |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bPvEAllowTribeWarCancel
If True, allows cancellation of an agreed-upon war before it has actually started.
|
boolean | False |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bUseSingleplayerSettings
If True, all game settings will be more balanced for an individual player experience. Useful for dedicated server with a very small amount of players....
|
boolean | False |
Player & Tribes |
Game.ini
[/script/shootergame.shootergamemode]
|