Variable Type Default Group INI File Flags
AllowThirdPersonPlayer
If False, disables third person camera allowed by default on all dedicated servers.
boolean True Player & Tribes
GameUserSettings.ini
[ServerSettings]
Required CMD
AlwaysNotifyPlayerLeft
If True, players will always get notified if someone leaves the server
boolean False Player & Tribes
GameUserSettings.ini
[ServerSettings]
CMD
CraftXPMultiplier
Scales the amount of XP earned for crafting.
float 1.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
DontAlwaysNotifyPlayerJoined
If True, globally disables player joins notifications.
boolean False Player & Tribes
GameUserSettings.ini
[ServerSettings]
CMD
EnableAFKKickPlayerCountPercent
Enables the idle timeout to be applied only if the amount of online players reaches percentage value related to MaxPlayers argument. The percentage is...
float 0.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
GenericXPMultiplier
Scales the amount of XP earned for generic XP (automatic over time).
float 1.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
HarvestXPMultiplier
Scales the amount of XP earned for harvesting.
float 1.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
KillXPMultiplier
Scale the amount of XP earned for a kill.
float 1.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
LevelExperienceRampOverrides
Configures the total number of levels available to players and tame creatures and the experience points required to reach each level. See Players and ...
struct N/A Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
Multi
LimitBunkersPerTribe boolean True Player & Tribes
GameUserSettings.ini
[ServerSettings]
LimitBunkersPerTribeNum integer 3 Player & Tribes
GameUserSettings.ini
[ServerSettings]
LimitNonPlayerDroppedItemsCount
Limits the number of dropped items in the area defined by LimitNonPlayerDroppedItemsRange. Official servers have it set to 600.
integer 0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
LimitNonPlayerDroppedItemsRange
Sets the area range (in Unreal Units) in which the option LimitNonPlayerDroppedItemsCount applies. Official servers have it set to 1600.
integer 0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
MaxAlliancesPerTribe
If set, defines the maximum alliances a tribe can form or be part of.
integer N/A Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
MaxNumberOfPlayersInTribe
Sets the maximum survivors allowed in a tribe. A value of 1 effectively disables tribes. The default value of 0 means there is no limit about how many...
integer 0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
MaxTribeLogs
Sets how many Tribe log entries are displayed for each tribe.
integer 400 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
MaxTribesPerAlliance
If set, defines the maximum of tribes in an alliance.
integer N/A Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
OverrideMaxExperiencePointsPlayer
Overrides the max XP cap of players characters by exact specified amount.
integer N/A Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
OverridePlayerLevelEngramPoints
Configures the number of engram points granted to players for each level gained. This option must be repeated for each player level set on the server,...
integer N/A Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_Player[<integer>]
Scales Player stats. See Level stats related section for more detail.
float N/A Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
PlayerCharacterFoodDrainMultiplier
Specifies the scaling factor for player characters' food consumption. Higher values increase food consumption (player characters get hungry faster).
float 1.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
Likely Hot-Reload CMD
PlayerCharacterHealthRecoveryMultiplier
Specifies the scaling factor for player characters' health recovery. Higher values increase the recovery rate (player characters heal faster).
float 1.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
Likely Hot-Reload CMD
PlayerCharacterStaminaDrainMultiplier
Specifies the scaling factor for player characters' stamina consumption. Higher values increase stamina consumption (player characters get tired faste...
float 1.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
Likely Hot-Reload CMD
PlayerCharacterWaterDrainMultiplier
Specifies the scaling factor for player characters' water consumption. Higher values increase water consumption (player characters get thirsty faster)...
float 1.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
Likely Hot-Reload CMD
PlayerDamageMultiplier
Specifies the scaling factor for the damage players deal with their attacks. The default value 1 provides normal damage. Higher values increase damage...
float 1.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
Likely Hot-Reload CMD
PlayerHarvestingDamageMultiplier
Scales the damage done to a harvestable item/entity by a Player. A higher value increases it (by percentage): the higher number, the faster the surviv...
float 1.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
PlayerResistanceMultiplier
Specifies the scaling factor for the resistance to damage players receive when attacked. The default value 1 provides normal damage. Higher values dec...
float 1.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
Likely Hot-Reload CMD
PreventOutOfTribePinCodeUse
If True, prevents out of tribe players to use pins on structures (doors, elevators, storage boxes, etc). Undocumented by Wildcard.
boolean False Player & Tribes
GameUserSettings.ini
[ServerSettings]
CMD
PreventTribeAlliances
If True, prevents tribes from creating Alliances.
boolean False Player & Tribes
GameUserSettings.ini
[ServerSettings]
CMD
ResourceNoReplenishRadiusPlayers
Controls how resources regrow closer or farther away from players. Values higher than 1.0 increase the distance around players where resources are not...
float 1.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
ShowMapPlayerLocation
If False, hides each player their own precise position when they view their map.
boolean True Player & Tribes
GameUserSettings.ini
[ServerSettings]
Required CMD
SpecialXPMultiplier
Scale the amount of XP earned for SpecialEvent.
float 1.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
TribeLogDestroyedEnemyStructures
By default, enemy structure destruction (for the victim tribe) is not displayed in the tribe Logs, set this to true to enable it.
boolean False Player & Tribes
GameUserSettings.ini
[ServerSettings]
CMD
TribeMergeAllowed
If False, prevents tribe to merge. Undocumented by Wildcard.
boolean True Player & Tribes
GameUserSettings.ini
[ServerSettings]
TribeMergeCooldown
Tribe merge cool-down in seconds. Official uses 86400.0. Undocumented by Wildcard.
float 0.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
TribeNameChangeCooldown
Cool-down, in minutes, in between tribe name changes. Official server use a value of 172800.0 (2 days).
float 15.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
CMD
TribeSlotReuseCooldown
Locks a tribe slot for the value in seconds, e.g.: a value of 3600 would mean that if a survivor leaves the tribe, their place cannot be taken by anot...
float 0.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
TribeTowerBonusMultiplier
Multiplier for Tribe Tower bonus.
float 2.0 Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
XPMultiplier
Specifies the scaling factor for the experience received by players, tribes and tames for various actions. The default value 1 provides the same amoun...
float 1.0 Player & Tribes
GameUserSettings.ini
[ServerSettings]
Hot-Reload CMD
bFilterTribeNames
If True, filters out tribe names based on the badwords/goodwords list.
boolean False Player & Tribes
GameUserSettings.ini
[ServerSettings]
bPvEAllowTribeWar
If False, disables capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time.
boolean True Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
bPvEAllowTribeWarCancel
If True, allows cancellation of an agreed-upon war before it has actually started.
boolean False Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
bUseSingleplayerSettings
If True, all game settings will be more balanced for an individual player experience. Useful for dedicated server with a very small amount of players....
boolean False Player & Tribes
Game.ini
[/script/shootergame.shootergamemode]
ARK Server Manager v1.0.0