Variable Type Default Group INI File Flags
AdjustableMutagenSpawnDelayMultiplier
Scales the Mutagen spawn rates. By default, The game attempts to spawn them every 8 hours on dedicated servers, and every hour on non-dedicated server...
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
AllowMultipleAttachedC4
If True, allows to attach more than one C4 per creature.
boolean False Rates & Multipliers
GameUserSettings.ini
[ServerSettings]
CMD
CustomRecipeEffectivenessMultiplier
Scales the effectiveness of custom recipes. A higher value increases (by percentage) their effectiveness.
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
Hot-Reload
CustomRecipeSkillMultiplier
Scales the effect of the players crafting speed level that is used as a base for the formula in creating a custom recipe. A higher number increases (b...
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
GlobalCorpseDecompositionTimeMultiplier
Scales the decomposition time of corpses, (player and creature), globally. Higher values prolong the time.
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
GlobalItemDecompositionTimeMultiplier
Scales the decomposition time of dropped items, loot bags etc. globally. Higher values prolong the time.
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
HairGrowthSpeedMultiplier
Scales the hair growth. Higher values increase speed of growth.
float 1.0 (ASE), 0 (ASA) Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
HexagonCostMultiplier
Scales the hexagon cost of items in the Hexagon store. Also scales token cost of items in Club Ark (ASA).
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
ListenServerTetherDistanceMultiplier
Scales the tether distance between host and other players on non-dedicated sessions only. Note: despite being readable from command line, this option ...
float 1.0 Rates & Multipliers
GameUserSettings.ini
[ServerSettings]
CMD
MaxFallSpeedMultiplier
Defines the falling speed multiplier at which players starts taking fall damage. The falling speed is based on the time players spent in the air while...
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
PoopIntervalMultiplier
Scales how frequently survivors can poop. Higher value decreases it (by percentage)
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
UseCorpseLifeSpanMultiplier
Modifies corpse and dropped box lifespan.
float 1.0 Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
bAllowSpeedLeveling
Specifies whether players and non-flyer creatures can have their Movement Speed levelled up.
boolean False Rates & Multipliers
Game.ini
[/script/shootergame.shootergamemode]
ARK Server Manager v1.0.0