| Variable | Type | Default | Group | INI File | Flags |
|---|---|---|---|---|---|
AllowCaveBuildingPvE
If True, allows building in caves when PvE mode is also enabled. Note: no more working in command-line options before patch 241.5.
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
|
AllowCaveBuildingPvP
If False, prevents building in caves when PvP mode is also enabled.
|
boolean | True |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
|
AutoPvEStartTimeSeconds
States when the PvE mode should start in a PvPvE server. Valid values are from 0 to 86400. Options bAutoPvETimer, bAutoPvEUseSystemTime and AutoPvESto...
|
float | 0.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
AutoPvEStopTimeSeconds
States when the PvE mode should end in a PvPvE server. Valid values are from 0 to 86400. Options bAutoPvETimer, bAutoPvEUseSystemTime and AutoPvEStopT...
|
float | 0.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
BaseHexagonRewardMultiplier
Scales the missions score hexagon rewards. Also scales token rewards in Club Ark (ASA).
|
float | 1.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
DisablePvEGamma
If True, prevents use of console command "gamma" in PvE mode.
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
DisableStructureDecayPvE
If True, disables the gradual auto-decay of player structures.
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
EnablePvPGamma
If True, allows use of console command "gamma" in PvP mode.
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
IgnorePVPMountedWeaponryRestrictions
No further information has been added about this variable. If you know anything, please consider creating an account and contributing.
|
boolean | False |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
IncreasePvPRespawnIntervalBaseAmount
If bIncreasePvPRespawnInterval is True, sets the additional PvP re-spawn time in seconds that scales (IncreasePvPRespawnIntervalMultiplier) when a pla...
|
float | 60.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
IncreasePvPRespawnIntervalCheckPeriod
If bIncreasePvPRespawnInterval is True, sets the amount of time in seconds within a player re-spawn time increases (IncreasePvPRespawnIntervalBaseAmou...
|
float | 300.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
IncreasePvPRespawnIntervalMultiplier
If bIncreasePvPRespawnInterval is True, scales the PvP additional re-spawn time (IncreasePvPRespawnIntervalBaseAmount) when a player is killed by a te...
|
float | 2.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PreventOfflinePvP
If True, enables the Offline Raiding Prevention (ORP). When all tribe members are logged off, tribe characters, creature and structures become invulne...
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PreventOfflinePvPConnectionInvincibleInterval
Specifies the time in seconds a player cannot take damages after logged-in.
|
float | 5.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
PreventOfflinePvPInterval
Seconds to wait before a ORP becomes active for tribe/players and relative creatures/structures (10 seconds in official PvE servers). Note: although a...
|
float | 0.0 |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PvEAllowStructuresAtSupplyDrops
If True, allows building near supply drop points in PvE mode.
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PvEStructureDecayPeriodMultiplier
Specifies the scaling factor for structures decay times, e.g.: setting it at 2.0 will double all structure decay times, while setting at 0.5 will halv...
|
float | 1.0 |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PvPStructureDecay
If True, enables structures decay on PvP servers while the Offline Raid Prevention is active.
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |
PvPZoneStructureDamageMultiplier
Specifies the scaling factor for damage structures take within caves. The lower the value, the less damage the structure takes (i.e. setting to 1.0 wi...
|
float | 6.0 |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bAutoPvETimer
If True, enabled PvE mode in a PvPvE server at pre-specified times. The option bAutoPvEUseSystemTime determinates what kind of time to use, while Auto...
|
boolean | False |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bAutoPvEUseSystemTime
If True, PvE mode begin and end times in a PvPvE server will refer to the server system time instead of in-game world time. Options bAutoPvETimer, Aut...
|
boolean | False |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bIncreasePvPRespawnInterval
If False, disables PvP additional re-spawn time (IncreasePvPRespawnIntervalBaseAmount) that scales (IncreasePvPRespawnIntervalMultiplier) when a playe...
|
boolean | True |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
bPvEDisableFriendlyFire
If True, disabled Friendly-Fire (among tribe mates/tames/structures) in PvE servers.
|
boolean | False |
PvP & PvE |
Game.ini
[/script/shootergame.shootergamemode]
|
|
serverPVE
If True, disables PvP and enables PvE
|
boolean | False |
PvP & PvE |
GameUserSettings.ini
[ServerSettings]
|
CMD |